Class
using System.Globalization;
Person person = new Person();
person.Name = "joha";
person.Age = 12;
person.Introduce();
public class Person
{
// Properties
public string Name { get; set; }
public int Age { get; set; }
private decimal price;
public string Price
{
get { return $"${price: 0.00}"; }
set { price = decimal.Parse(value, NumberStyles.Currency); }
}
public int m
{
get => m;
set { m = value + 10; }
}
static public int A { get; set; }
// Method
public void Introduce()
{
Console.WriteLine($"Hello, i am {Name} and i am {Age} years old.");
}
// 构造函数,相当于 constructor
//public Person(string name, int age)
//{
// Name = name;
// Age = age;
//}
static void B()
{
Console.WriteLine($"{A}.");
}
public void DisplayGreeting(string name, string greeting = "Hello") { }
}
public class Professor : Person {
}
// 抽象类
public abstract class Animal
{
public abstract void Speak();
public abstract void Speak(string text);
}
public class Dog : Animal
{
public override void Speak(){ }
public override void Speak(string text){ }
}
public interface IProduct
{
string Name { get; set; }
decimal Price { get; set; }
}
public interface IRentable
{
int RentalPeriodInDays { get; set; }
void Rent();
}
public class Book : IProduct, IRentable
{
public string Name { get; set; }
public decimal Price { get; set; }
public int RentalPeriodInDays { get; set; }
public void Rent() { }
}